I had a rough time on this one trying to figure out a weapon design. I wanted it to be a bit on the goofy side. After going down multiple paths I settled on a design that uses tentacles as its main source for dealing damage or subduing its enemies.
I also haven't messed around enough with 3D and Substance Painter and wanted to give that a try.
The Tentacle Thrower creates a portal that leads to a tentacle-like being hired by Space Moose to aid in missions and hunts.